Download Dota-Allstars 6.65 map

Posted by bL4cK_m0p on Wednesday, December 30, 2009

Download Dota-Allstars 6.65 map

Latest Map: 6.65
Language: English
Date: 2009-12-23
MD5: 6361a4eb9e13f1ecaa1462b569a461fb
Changelog: View Details
Download: Click here

Stable Map: 6.64
Language: English
Date: 2009-10-13
MD5: 0cd942347ba11b73cc36ce87662e0844
Changelog: View Details

Download: Click here
read more »»» Download Dota-Allstars 6.65 map

Devil's Urethra presents a new song: Casualties of War

Posted by bL4cK_m0p on Tuesday, December 29, 2009

Devil's Urethra presents a new song: Casualties of War
Source: Dota Allstars

Lyrics:

Relax! Just like a Beastmaster's axe you knew I'd be back,
Just like Don Exodus when everyone knew that he hacked,
Except I've sharpened my wit on the bones of my foes,
and those who are slow in my path become prone to my blows and wrath

no matter your build, items or skills,
if you play against me you're bound to get killed,
your team startled at the sound of the shrills,
seven days later body found in the hills

got blades of attack and my broadsword stacked,
then once I get a demon edge, you all fall get back,
take your manhood extract your balls from the sack,
in my rax got a hall full of plaques

i taught troll how to berserk and blind,
i taught techies how to work their mines,
i'm the one who lends avernus time,
i'm the one who makes these fervent rhymes,

already got an armlet,
you haven't even farmed yet,
gotta kill techies before he becomes a bomb threat

i sway to evade your blade in one step,
strike quick and make ya hug death


[chorus]
blood on the battlefield, blood on my hands,
divided we fall but together we stand,
band together to take over these lands,
flank to gank and you'll gain command

sweat on my brow and sweat in my eyes,
noobs on my team are death in disguise,
allies try to steal all my denies,
play as a team or you'll face your demise
[/chorus]

my name is ragnor i'm a totem totin' tauren,
got power and range like i was mighty morphin,
gonna need more than a sange or a sword swing,
smell a lil funny, but that's mainly a horde thing

time to lay a gank of epic proportion,
kelen's dagger, echo slam, WAIT, fissure, WAIT,
now I'm bathing and snorkling in the wave form of morphling,
it takes more than potions to escape from this tauren

bandana round my teeth i don't hide behind a mask,
eradicate my enemies with paralyzing casks,
stun 'em all at once then prepare for my attacks,
enemies consisting of razorback and axe,

even though they're stunned they still manage to whine,
hit em quick with maledict's damage over time,
upgrade to sceptre to get more than one shot,
spraying enemies like a peter north cum shot

[chorus]

I'm a beast so your team's got me focused
hocus pocus, summon a ghost ship,
hit you with my sange have you running like a tortoise,
hit 'em with a torrent, send 'em soaring to the sky,
battlefury cleaving water pouring they will die,
pwning helping items at the store for me to buy

I get more hits when my stones are hyper,
crystalys on my dwarven sniper,

you'll never achieve victory, if you don't play for it,
that's why I'm crowned king like my name was leoric,
Devil's Urethra skills heroic,
Each verse I pull out of the stone historic

allow me to take an orb and throw it,


then ya struck, screamin out what the puck,
switch to where the illusory orb is pitched,
dream coil, team spoiled, then I phase shift,
and watch your face split in my waning rift,

now you're on the ground splayed like fish,
you just lay, twitch and strain to lift,
this is your last day alive so make a wish

[chorus]
read more »»» Devil's Urethra presents a new song: Casualties of War

Dota 5.84c AI Map

Posted by bL4cK_m0p on Wednesday, December 23, 2009

Dota 5.84c AI Map

Note: This Dota AI map is referred to as 5.84c AI Map by many people. But once you installed it the map info is DotA Allstars AI v4b which you can choose between 30 heroes each for the sentinel and the scourge. Special game modes in this version are reverse. Here are additional details:

Suggested Players: 1v3, 1v4, 1v5
Map Size: Small
Tileset: Lordaeron Winter



Follow these links:
Dota-Allstars 5.84c AI Map

If it is not the dota ai map you're looking for, then try DotA Allstars v5.84c AI item plus with the following details:

Category: Other
Tileset: Lordaeron Winter
Dimensions: 128x128
Playable Area: 116x116
Recommended Players: 3v3, 4v4, 5v5

Follow these links:
DotA Allstars v5.84c AI item plus
read more »»» Dota 5.84c AI Map

Dota 6.12b AI Map

Posted by bL4cK_m0p

Dota-Allstars 6.12b AI Map



Click here to download:

DotA AI map for version 6.12b by Cloud_str

keywords: ai, DotA, DotA Downloads, DotA Maps
read more »»» Dota 6.12b AI Map

Dota 6.27 AI Map

Posted by bL4cK_m0p

Dota-Allstars 6.27 AI Map



Click here to download:
DotA AI map for version 6.27 v1.71

keywords: ai, DotA, DotA Downloads, DotA Maps
read more »»» Dota 6.27 AI Map

Dota 6.38b AI Map

Posted by bL4cK_m0p

Dota-Allstars 6.38b AI Map



Click here to download:

DotA AI map for version 6.38b v1.93b

keywords: ai, DotA, DotA Downloads, DotA Maps
read more »»» Dota 6.38b AI Map

Dota 6.43b AI Map

Posted by bL4cK_m0p

Dota-Allstars 6.43b AI Map



Click here to download:

DotA AI map for version 6.43b v1.4+

keywords: ai, DotA, DotA Downloads, DotA Maps
read more »»» Dota 6.43b AI Map

Dota 6.64 AI Map

Posted by bL4cK_m0p

Free Download of Dota Allstars 6.64 AI Map
keywords: ai, DotA, DotA Downloads, DotA Maps



Download link:
DotA AI map for version 6.64
read more »»» Dota 6.64 AI Map

Dota-Allstars 6.64 Map

Posted by bL4cK_m0p

Dota-Allstars 6.64 Map

Click here to download:
Latest map from official Dota-Allstars site

read more »»» Dota-Allstars 6.64 Map

Warcraft 3 patch 1.24b

Posted by bL4cK_m0p

Warcraft 3 patch 1.24b

Get the latest Warcraft 3 patcher here Frozen Throne Patch Download



Download link:
Warcraft 3 patch 1.24b
read more »»» Warcraft 3 patch 1.24b

Dota 6.64 AI Map

Posted by bL4cK_m0p on Tuesday, December 22, 2009

Source: DotA Forums (playdota.com)

6.64 AI Map Download Link: Download

This requires Warcraft III patch 1.24b to play
Download 1.24b patch here: Download

Quote:
Any maps created that are 6.62 and into the future will require the Warcraft 3 patch 1.24b. This is because of a massive coding change that required most of the map code to be re-written. Unfortunately this means any earlier versions of Warcraft 3 will not be able play the new map nor ai map

[GUIDE] All about 1.24b

To the moderators: If possible, I'd like to keep all past versions of the map as attachments in this thread. Aside from doubling as a map archive, this practise will help me greatly in tracking down regressions between versions if I inadvertently introduce any. Hopefully the increasing version numbers and large download link at the top of this post should be sufficient enough to prevent confusion.

Changelog:

6.64 (v0.213)
=============
-First update to 6.64
-Changed the default AI behaviour of creeps and towers to be the same as in the official map
-Fixed the fade on Circles of Protection belonging to other players
-Fixed some numerical errors on Bristleback's abilities
-Added some additional AI ability functionality (Black Hole, Fissure, Epicenter)


Original post:

First release, updated to 6.62 and 1.24b compliant. Note that this is v0.21, and there will be bugs.

Some abilities are not working for bots yet (they learn them but don't use them), and this is expected and will be addressed in future versions.

The following game modes have been disabled for now:
-vr, -rv, -rd, -cd, -cm, -lm, -xl

The following game commands have been disabled for now:
-afk, -kickafk, -ah, -switch, -fun

Please report bugs to me.

Things that are bugs:
-Crashes with reproducible reasons
-Abilities/items not working as expected (for players or bots)

Things that are not bugs:
-Bots not using certain abilities
-Bots being too strong/weak/cheating. They do that.



Thanks to Overflow_GR for his help on this version.

Download links:
DotA Allstars v6.63b AI 0.212.w3x (5.47 MB)
DotA Allstars v6.64 AI 0.213.w3x (5.55 MB)
read more »»» Dota 6.64 AI Map

Dota-Allstars AI Maps

Posted by bL4cK_m0p

Dota-Allstars AI Maps


Dota-Allstars 6.64
Latest map from official Dota-Allstars site


Dota-Allstars 6.64 with AI
DotA AI map for version 6.64


Dota-Allstars 6.43b with AI
DotA AI map for version 6.43b v1.4+


Dota-Allstars 6.38b with AI
DotA AI map for version 6.38b v1.93b


Dota-Allstars 6.27 with AI
DotA AI map for version 6.27 v1.71





Dota-Allstars 6.12b with AI
DotA AI map for version 6.12b by Cloud_str


Dota-Allstars 5.84c with AI
Also known as DotA Allstars AI v4b by karising


keywords: dota ai maps downloads
read more »»» Dota-Allstars AI Maps

How to Download Install Heroes of Newerth

Posted by bL4cK_m0p on Wednesday, December 16, 2009

How to Download Install Heroes of Newerth

UPDATE as of February 15, 2010, get your free beta keys, they were being given away for lucky subscribers.

Free Heroes of Newerth Beta Keys Giveaways


Winners:
1. (200th comment) dmerley08[at]yahoo[dot]com download
2. (300th comment) menglinhai[at]gmail[dot]com download

Update as of March 30, 2010...
Play HON even without a beta key. How? Visit Heroes of Newerth Open Beta to learn more...

You may use any of these Beta keys:

Download link:
Heroes of Newerth Beta Keys

1. Go to http://beta.heroesofnewerth.com/create_account.php and fill up the registration form.

2. Upon completion of the registration form, click `Create New Account` button.

3. On the next page http://www.heroesofnewerth.com/purchase_pref_beta.php, find and select `No Thanks, Start Beta Testing` then click `Continue` button

4. Go to Download page http://beta.heroesofnewerth.com/dl_beta.php

5. Carefully read `Terms of Service` then choose the right version of download which could be found at the bottom.

6. Wait for the download to finish then install it.

Have fun and enjoy!!!

keywords dota hon heroes of newerth download install instructions beta keys

Download link:
Heroes of Newerth Beta Keys
read more »»» How to Download Install Heroes of Newerth

MotorDoctor.com HowTo Guides and Videos

Posted by bL4cK_m0p on Monday, November 2, 2009

I found this site very helpful. MotorDoctor.com, it really soars high on videos in regards with motorcycles. Come and visit their site on MotorDoctor.com Motorcycle How-To Guides and Videos

 

MotorDoctor.com HowTo Guides and Videos - your one-stop online repair shop to all of your motorcycle needs.

This is your repository of How To guides and videos that may help you fix, maintaine and put part replacements for your motorcycle. MotorDoctor.com enables you to submit your own articles by simply registering. Articles may range from Do It Yourself procedures, Motorcycle reviews, promotions, events and many others. Simply register and your good to go. You may also want to upload you own video, videos may came from youtube.

 

Have fun and enjoy.

MotorMD.com Team

read more »»» MotorDoctor.com HowTo Guides and Videos

[UNDETECTED]GarenaCrack by Play_Line_Tiger

Posted by bL4cK_m0p on Wednesday, October 28, 2009

Hi guys,

I'm new in here and never post before so some of your guys will ask and somebody will not trust me. The thing I'm going to post for your guys is the Garena cracked that I was using it for a while (Actually since last 2 updates of Garena) and until now I'm still able to use it

so let me tell your guys what does it do,

LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

:-No 5 Second wait
:-No spam warning at Chat room
:-No leaving room while open warcraft warning
:-And Also I think there is some few more but I don't know and I can't remember what it's

Don't ask me about Mega EXP because I don't know how to make it work and also with my experience my friend who's working with Garena told me that it won't work for now because of the new protection or something blah blah ( Don't Ask me Who is my friend)

OK SO TO MAKE IT WORK YOU NEED TO DO LIKE THIS

open the folder go to GarenaHack.exe and then Start Cracked Garena,
Then log in (Suggest log-in with fake user first for your safety) then if you tried you are good to go just try a maphack that you want like TyranO Should be fine use the lasted one will be good,

LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

so here is the link



100% no virus if you want me to scan tell me the website I will do it for your guys but for now I'm going to sleep because I'm sick hehe

have fun guys,


NOTE: USE ON YOUR OWN RISK I WON'T BE RESPONSIBLE FOR ANY BAN I JUST SHARE YOUR GUYS WHAT I HAVE

HIT OR YOU WON'T HIT THE THANKS BUTTON I DON'T CARE I CAME TO JUST SHARE
read more »»» [UNDETECTED]GarenaCrack by Play_Line_Tiger

Garena Banned Maphack Users - 4th Banlist, 7000 Users Banned

Posted by bL4cK_m0p on Tuesday, October 20, 2009


Garena Bans Maphack Users

Garena Maphack now see Universal.

October 20, 2009 - account for violations of our services we use maphacks in Garena. Account is not effective immediately. Safety and Environment is satisfied with the platforms for good gamer. Garena remaining between communities.

You can see a list of users added in a uid. 7000 Account No.

This is a useful little tips you can use to avoid stability.

1 at the end of another guard or borrow from your account). May use the cracked version of the game. If they log in to your account will be prohibited from using different accounting models.

2) LAN or Internet cafe to check the version of Garena. If this is not a rift in your account. You can play at night and the owner to remove government support for version cracked Garena Forum.

) 3 patients avoid travel Garena. It is the nature of the Web and other online attacks to enter. To protect your account.

) 4 maphacks not try.

Official version of the site always remember Garena Download. Http://www.garena.com. The file is not sent to be called the official version of them. This damage and account restrictions. If you are not sure you can delete it and download the client version of the new human web site Garena.
read more »»» Garena Banned Maphack Users - 4th Banlist, 7000 Users Banned

GarenaHack Cracked by TDT - Latest

Posted by bL4cK_m0p on Tuesday, October 6, 2009

New GarenaHack (4.19) Cracked released.

Credits:
- cqccyh, for GarenaHack
- Me (TDT), for has been cracked

It's necessary register FOR FREE to use..
Just click in Register button in the login window.

Screenshots:

Original

Cracked
VirusTotal Scan:
Virustotal. MD5: c2a74cdf10a01982c4c69abf12eb2fed Trojan.Rootkit.Gen TR/Rootkit.Gen W32/SYStroj.G.gen!Eldorado



I'm not here to give explanations to anyone.
I'm only publishing. More informations in website that you have to register.
If you don't want or don't trust, simply don't download.

Regards, TDT.

From 1st-Hacks
read more »»» GarenaHack Cracked by TDT - Latest

How to reduce lag while playing games in Garena

Posted by bL4cK_m0p on Sunday, October 4, 2009

The solution for that is half-open limit.

BTW what is half-open limit?

Windows XP SP2 and later versions have only limited 10 concurrent half-open outbound connections.
After 10, new connection attempts are put in a queue and forced to wait.
Thus, the speed of connection to other PCs is limited.
(Microsoft do this to slow the spread of virus and reduce DoS attack)

To simplify, it means when surf forums, you can only load up to 10 images at once.
If there's 20 images, you need to wait another 10 images to finish then only it load.
If torrent download, you can only receive connection up to 10 seeds.
If Garena, you play DotA already connecting to 9 players then anything like auto-update or download interrupt, surely it lag.

To solve this, simply change the value to 256.
256 is tweak for gaming and download. (Recommended Value)

Hope this will help you for better gaming experience.

Source: http://half-open.com/
read more »»» How to reduce lag while playing games in Garena

Garena Hack updated 4.17 Log

Posted by bL4cK_m0p on Wednesday, September 30, 2009

THIS IS CHANGELOG ONLY OF THE LATEST GARENAHACK , STOP ASKING FOR A DL LINK


Version : 4.17
Changelog : fixed mh errors you need to execute these 2 commands and reboot your pc to make it work

sc delete RESSET
sc delete cqccyh



Version : 4.14
Changelog : Solved antivirus false alert , fixed superposition in 1.24 , improved efficiency some interface change




Version : 4.13
Changelog : sys file auto released.





Version : 4.12
Changelog : hack supports 64bit pc



Version : 4.10
Changelog : fixed some erros fixed some pc cannot make maphack work



Version : 4.08
Changelog : some error fixes for vista pc please open Garena first, then click Break Protection this version of Garenahack doesnt modify Garena at all, So it will wont get detected and baned



Version : NO VERSION
Changelog : CLOSED for 1-2 days for checking.





Version : 4.07
Changelog : for new updates



Version : 4.06
Changelog : Bug Fixes





Version : 4.05
Changelog : Bug Fixes



Version : 4.04
Changelog :4.04 deleted 1.24a maphack added 1.24b maphack



Version : 4.03
Changelog : Fixed some errors of mega exp you need to stay afk in left4dead room, if u want to be in War3 RPG room, you need to open war3






Version : 4.02
Changelog : Mega EXP (Inner Megaexp) 4.0 added



Version : 4.1
Changelog : some fixes






Version : 4.0
Changelog : 1.22maphack + 1.24maphack






Version : 3.34
Changelog : added 1more thread to mega exp



Version : 3.33
Changelog :fixed lagout function



Version : 3.32
Changelog : 1 added lagout function you can kick the player by sending him the message "lagout", he will be kicked but much like he is lagged out

2 added lag hack you can lag the specific player by sending him the message "lagon", he will receive 500ms mass lag. for stop lagging him with message "lagof"


credits to : Cqccyh for a superb program
credits to : 5566 for reminding on changelog
credits to : 5566 for virustotal scans.



by flar3star from 1st-hacks


read more »»» Garena Hack updated 4.17 Log

Garena Hack 5.7.1 and How to use

Posted by bL4cK_m0p on Tuesday, September 29, 2009

Made by Garena Hack Russian Community & Garenahack-er
Change log 5.7.1:
- Added Garena Universal Map Hack (GUMH)
- Some Thinks changed in _Helper.exe
- Anti Guard GGC (While isn't ban no one account)
- Added W3XCustomKick 1.22e - 1.24 (.../Tools/Tool's/ )
- Isn't working flood/real ping (Wait for next the version)
- Standart Skin of GGC


Changelog 5.7:

- Added Mega EXP

- Added Visual Custom Kick

- Added Mass Tunel

- Added Spam Bot 2.5

- Added War3tools

- Helper.exe updated до 1.11

- Added Garena Server Pinger .

Virus Total
Inject.exe

_Helper.exe
Virustotal. MD5: c0af43f8aa5cb7e7473d35846ecd7f45

How to start:
1.Open _Helper.exe

2.Click "Click to the link"

3.Now appears Main Menu

Start what you want


by
TRiLLeR's Avatar
TRiLLeR from 1st-hacks


NO from
Your Daily Needed fuck
read more »»» Garena Hack 5.7.1 and How to use

Interview with IceFrog, Q&A Session #3

Posted by bL4cK_m0p on Monday, September 28, 2009


IceFrog has recently posted Q&A Session #3 on his blog. This time it is a very interesting Q&A session in which IceFrog explained few things about the gameplay of Dota-Allstars. Read it!



Q: How much longer do you realistically look at DotA as something that you want to put your time into and update?

A: I honestly can't see myself stopping anytime soon; It is the only game I really play so I get a lot of satisfaction out of working on it. I think there are a lot of areas to further improve and build upon.I hope for the game to reach new heights competitively and have a much bigger audience overall. I tend to go out of my way to make sure I don't put myself in situations where I can no longer develop with the freedom and quality needed to take it to that level.


Q: How do you decide what to change? Are you trying to make the game faster or more gank oriented?

A: I don't think of things that way exactly. While that is usually true, it is not accurate to consider it as the root philosophy that drives everything. DotA's primary strength is in its depth and the moment to moment decisions it places in front of the player to make. There are also many non-obvious pitfalls that could seem like good ideas, but actually hurt the game's true depth. My primary goal is focused on improving the quality and depth of the game and not other superficial metrics of success. I want players to always feel there is a lot to improve upon and to encourage situations where a player is rewarded when he is able to make better decisions than his opponent, which is something I think even non-competitive players value. That is the core of what a competitive game should be after all, creating more opportunity for good decision making. There are, of course, many other factors that are considered for all changes, but this is usually the first priority.

Q: What do you think of Starcraft 2 Editor?

A: It looks great, I'm sure there will be lots of interesting games developed for it. By allowing more direct control over the camera and cursor, as well as the other features described, it will spawn new genres, like Warcraft 3 did before it.


Q: Have you decided if you are moving DotA to Starcraft 2 yet?

A: I've been actively exploring several options for some time now. Starcraft 2 might not necessarily have what DotA needs to become a better game. Moving to any new engine presents various challenges that need to be considered:

- Will we be able to reproduce the subtle, but very important, unit spell, attack and movement mechanics properly?
- Will the art style fit DotA? Will there be enough unique and identifiable character models for heroes to use?
- Will it encourage team sponsors or help improve the DotA competitive scene?
- Will it provide features that improve DotA, such as: accessibility, networking capabilities, visual readability, spectator features, interface design, etc.

These are the general issues I've been considering when thinking about what the right thing is for DotA's future.


Q: Why did you remove the combat regeneration from Heart of Tarrasque?

A: It was a very specific choice to completely remove combat regeneration from it rather than just reduce it. While it was a nerf, that wasn't the primary goal. The problem with trying to measure the value of regeneration on Heart is that it makes your success in a fight depend at least partially on how long the fight lasts. The core issue is more about what it promotes rather than it allowing you to survive. It encourages the wrong things and doesn't reward players who make better moment to moment decisions as much as it could. It removes some depth from the game and makes it a little less interesting over all. If the item needs a certain amount of tanking power, it is much more direct to add more hit point bonus to the item instead of doing it via a method that obscures the ability to measure the balance of the item.

This is more about the design philosophy the item should have, rather than its actual numbers or power, since I consider those as solvable problems if you have the right design to start with. In general, I prefer to lean towards creating a situation of long term solvability to issues. Some things might be knowingly imperfect but done in a manner that increases measurability to allow it to settle in a better place in the long run.


Q: How can I help improve the game itself? Are you going to add my suggestion if I send it?

A: The best way is to give feedback; I always appreciate getting suggestions from players. While it isn't practical to expect a specific idea to be used (because of the large number of people with different perspectives), it doesn't mean that they don't get factored in. For me, it isn't always about the specific suggestions as much as what the player is thinking about and how they measure value. Most changes are usually a compilation of many different sets of data and requests over time. I tend to avoid listening to only one type of player. By "type of player" I do not mean competitive or casual at all, I mean the segment of player groups that use different mediums to express their views. There is a very large portion of users that would go unaccounted for if that was the case. Data comes from a variety of different sources, such as: emails, forums posts, replays, joining games with players from different cultures, direct dialog, etc. There are a lot of different types of players and they tend to value things very differently, so it is important for the concept of success or failure not be tunnel visioned to only one medium of opinions.


Q: What will happen with the -switch command?

A: To be honest, I'm not sure yet. It is a tricky issue. On one hand, I want to remove it because in many cases, it causes more problems than it solves, and it creates an uncomfortable situation for players. On the other hand, a lot players find it very useful, and people have just slowly started to get a better understanding of when to use it and not to. I might implement something that freezes the leaver items and gold until the team decides if they want utilize -switch or take the resources, but of course that is only one aspect of the command. While it is an optional game mode now, I do recognize that it will eventually need to be addressed somehow.


Q: Why you are making new heroes with hard and interesting skills when there are many old heroes with trivial stuns and auras?

A: There is a balance that needs to be maintained between adding new content and improving old. Some players (like me) prefer refreshing old heroes, but others grow attached to older heroes and prefer them to not be changed. The important thing to keep in mind when thinking about a remake is trying to make sure that the qualities players enjoyed in that character are maintained for the rehash. That isn't always possible, but it is something that needs to be considered. Furthermore, sometimes there is more value in simplicity, not everything basic always needs replacing. New skills might be interesting, but needless complexity should also be avoided whenever possible. I try to find a middle ground between remakes and new content so all players can be reasonably satisfied in the end.


Q: Which way to send ideas and bug reports is the most preferred and most likely to reach you?

A: I prefer email the most because I can sort and organize stuff better as well as being able to respond more easily.


Q: Have you considered the suggestion to make Invoker's orbs not interrupt movement?

A: I know a lot of people have requested this in the past. This feature was actually implemented in 6.63 before I had to remove it due unresolved technical issues. Warcraft 3 does not provide a straighforward way to do this, so I used a few tricks to achieve it, but it made command registrations unreliable so you would sometimes get incorrect orbs if you clicked too rapidly.


Q: Do you have a schedule for day/week/month, according to which you are working with DotA?

A: Well it has been different over the years, between studying, programming and college research taking up different amounts of time. I generally try to make a new beta map every day to experiment with, so it's usually just a chunk of time each day rather than spaced out. It changes from month to month, though.


Q: Do you have any plans to restore custom "-terrain" commands (snow, etc.) in the near future?)

A: I could spend more time on it in the future if users want it that much, but I recommend trying out some tools that community members have written. They do more direct modding to Warcraft and can allow more changes than normally possible within a map to create a more coheesive theme.


Q: Will there be a new easter egg map soon?

A: What easter eggs? :)

Thanks to everyone that emailed me their questions. If you didn't see yours listed here and would still like me to answer it next time, let me know.
read more »»» Interview with IceFrog, Q&A Session #3

Diabolic Warcraft 3 Tools

Posted by bL4cK_m0p



Diabolic Warcraft 3 Tools is great software which allows you to customize your Warcraft 3 look. It is a quite old tool already posted on some forums but most of the people don't know about it. Diabolic Warcraft 3 Tools contain a lot of cool features like, Warcraft 3 Background, Font, Theme changer etc. - The most important thing about this toolkit is very user friendly, you can perform tasks within clicks.

Full Features:
Warcraft 3 Font Changer
Warcraft 3 Background Changer
• DotA Theme Manager (by Infrisios)
Warcraft 3 Models Changer (cooldown UI, Hero Model Fixes, command buttons)
Warcraft 3 Registry Fixer, Logo disabler.

Diabolic Warcraft 3 Tools Download Links:
Download dw3toolsv03.zip (mirror 1)
Download dw3toolsv03.zip (mirror 2)

Installation Guide:
• Download "Diabolic Warcraft III tools.zip" from the links above.
• After downloading extract it in your Warcraft 3 Folder.
•The path should look like this after extracting the files,
1. C:\Program Files\Warcraft III\dw3toolsv03\

2. C:\Program Files\Warcraft III\dw3toolsv01\DiabolicW3Tools.exe
• You're done.

Requirements:
• Diabolic Warcraft III Tools requires Microsoft .NET Framework 2.0 in order to work. You can download it using the link below:
- Download Microsoft .NET Framework 2.0 (direct link)

• Diabolic Warcraft III Tools uses mpq tool and needs Visual Basic 4 Runtime Files and Runtime Files Pack 3 to run properly, you can download both of them from links below;
- Visual Basic 4 Runtime Files
- Runtime Files Pack 3

Screenshots: (will open in new window)


Credits:
- Thanks to Diabolic for making this wonderful software to enchance our gaming experience
read more »»» Diabolic Warcraft 3 Tools

GarenaHack 5.7.1

Posted by bL4cK_m0p

[Image: garenahack57.jpg]
(by Russian Community)

Changelog 5.7.1:
- Added Garena Universal MapHack(GUMH)
- Minor change in _Helper.exe
- AntiGuard GGC (A beta way to avoid ban)
- Added W3XCustomKick 1.22e - 1.24
- Isn't working flood/real ping (Wait for next version)
- Standard Skin of GGC (Terminated)

GUMH - Universal Map-hack for Warcraft III. Just select your path to warcraft, and hack will choose correct version itself. Work with 1.20e-1.24b.

(Please avoid using main account, AntiGuard is still beta only)
read more »»» GarenaHack 5.7.1

zGarena Garena Crack 24/9/09

Posted by bL4cK_m0p on Sunday, September 27, 2009

zGarena

Hello everyone,

as I saw there's no new Crack for Garena, and I didn't want to let the guys who likes to play Garena with a hack

stay alone with nothing on the hand.
So I cracked Garena in a rush, as I'm some busy atm.

You've to use HideToolz to hide ur hack process, as I said I just cracked it in a rush and had no time to crack the

WC3J.dll also...

Attachment includes:
- zGarena.exe (put in ur Garena folder)
- HideToolz (I think everyone knows how it works)

Anyways, here u go.

Greetz, zReapeR

Anubis scan added - Bat

Anubis - Analysis Report

Performs Registry Activities: The executable reads and modifies registry values. It may also create and monitor registry keys.

CREDITS : zReapeR

__________________
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______#_____#______________________________#_____#
______#_____#______________________________#_____#
####_#####__####__###____####__####__#####
___#__#___#__##oo#_#__#___#___#__##oo#__#____#
_#____#____#_#_____#__#___####__#_______#______#
####_#____#_####_#####_#______####____#______#
__________________________#_______________________ _
read more »»» zGarena Garena Crack 24/9/09

Garena Universal MapHack v2.0 - [1.20e ,1.21 ,1.23 ,1.24 ,1.24b]

Posted by bL4cK_m0p on Saturday, September 26, 2009

Garena Universal MapHack v2.0 - [1.20e ,1.21 ,1.23 ,1.24 ,1.24b]
Features:
  • MapHack for 1.20e, 1.21, 1.23, 1.24 and 1.24b that works on Garena
  • does NOT modify any Garena files and does NOT crack garena, so there's no "cracked version" issue
  • undetectable !
  • bugs ( Sleepy )

[Image: unmh.png]

Version 2.0 available:
*Fixed 1.23 trade resources, hp bars, hero icons, remove fog map, 1.23 should work fine in Win XP and Vista
*fixed 1.24b hero icons, hp bars and trade resources, 1.24b should work fine in Win XP and Vista
*fixed some bugs at 1.21
*Universal MapHack now remembers the settings you've selected when you press "start" next time it starts
*Added Camera Distance Hack for 1.24, 1.24b and 1.23.


NoVirusThanks scan Report Status: CLEAN



Who has problems report here with Operating System and Warcraft III patch version and the nature of the problem.


read more »»» Garena Universal MapHack v2.0 - [1.20e ,1.21 ,1.23 ,1.24 ,1.24b]

NEW Garena hack (exp hack for free)

Posted by bL4cK_m0p

New Garena Hack v2.0


Features

-Enter any room without 5 seconds (must wait just 1 sec)
-exp hack 100 to 300 exp per 15 mints (gold member) , 50 to 150 (basic member) per 15 mints.
-Remove all advertisement on garena
-Show real ping in numbers instead of bars
-Unlimited spam in room (edit : deleted, reason : then every one will know you hacker)
-Unlimited group alert
-Map-hack feature built in
-Host a game under custom name (edit : deleted , reason : then every one will know you hacker because gold member can do this only)
-Show real ping in numbers instead of bars ( edit : deleted )

* Tested safe to use (no ban/ no virus / or tojans).

Credits : Nebal , hacks-world
read more »»» NEW Garena hack (exp hack for free)

Matt Marcou: North American Lans and the DotA Community

Posted by bL4cK_m0p on Friday, September 25, 2009

North American DotA might seem to be a bit behind on the Competitive eSport scene, but with a man like Matt Marcou... we might be able to see even more changes soon! Leading the way by creating epic LAN events and pushing for more representation in major eSport events, Marcou has done a lot for DotA.


A Little Bio:

Name:Matt "d00bi0us" Marcou
Zodiac Sign: Leo
Past Teams You've Worked With: verGe
Play DotA? How long have you been playing?:Yes, on and off. 5 years+
Team: EG obv ... aside from that KS
Player: Whisper

Hero: Earthshaker
Item: Blink Dagger
Food:Spaghetti/Sushi
Drink:Bubble Tea
Band: Muse



Sunie: Hello Mister Matt Marcou, and thanks for participating in this interview. I'm going to try and make this THE BEST INTERVIEW EVER! Could you please tell the DotA community a little bit about yourself?

Matt: I'm originally from Milwaukee, WI and soon to relocate to Chicago. I'm 26 years old, and I played in my first competitive console tournament when I was 9 years old where I got first place in coolspot for the sega genesis. About 9 years ago I decided that it was more fun to run tournaments than play in them.

Sunie: How did you get involved in the gaming world, and more specifically why did you choose DotA?

Matt: Sometime during college after my war3 ladder days were done, I got hooked on the wonderful mods that permeated Battle.net. Along the way I discovered dota ... I loved it so much that I started a DotA league for CAL around 2004. I recognized that it was very similar to Counter-strike, which I also loved. It was the first time that I saw a real way to play a team based RTS (2v2 War3 just doesn't cut it).

Sunie: Could you tell us a little bit about your involvment with EG DotA?

Matt: I found myself joining EG in 2008 as part of their management. I helped bring along my old DotA team from verGe and a Counter-Strike team that I had been working with in 2007. Initially I helped introduce DotA to EG and help them realize how important it was to the developing eSports scene. Now a days I work with marketing iniatives (specifically DotA) as I have stepped away from managing the team on a daily basis.

Sunie: When you're recruiting players for a pro team, what sort of skill/personality aspects do you look for?

Matt: The most important traits within a team are a strong work ethic, adaptability, and maturity. Too often I encounter players who are talented, but are immature and take the easy way out of things. Sponsors and team management will not put up with that for anything. Most competitive players are young with very little professional experience, so it's very difficult to find these qualities in every singled rostered player, but as long as they are willing to follow the lead of their team captain, then they usually learn quickly.

Sunie: How do you think the maturity level of the DotA community differs from the rest of the eSport scene? Do you think this is a contributing factor or a detrimental one to the creation of lans and teams?

Matt: I've met a lot of highly mature & intelligent dota players (sometimes too much for their own good). It's very noticable compared to other communities and there's a lot of players in higher education. On the flip side though, a lot of these players haven't held jobs and haven't experienced as many events as say counter-strike players. So there's more of a naivete in the dota community, which sometimes emerges in the form of really ignorant forum posts ignorant forum posts and misguided (but well thought out) rants.

Sunie: I understand that you play a pivotal role in the production and creation of DotA tournaments (ie Fire & Ice), how do you think this could help promote DotA in esports, and where would you like to see it go?

Matt: In additional to working with CAL and the F&I series, I have also worked with ESWC (sadly gone) and KODE5 on their DotA efforts. My main role really is to convince sponsors that there are millions of people playing DotA and investing their marketing budget into eSports (specifically dota) DotA will help them with their brand awareness and sales (IF THEY DO IT RIGHT!).

Sunie: Do you have any favorite experiences from running one of these tournaments? Any funny stories to share with the DotA Community?

Matt: Probably too many. My favorite things are (A) to meet new people and ( be a witness to awkward encounters: (1) At the ESWC Grand Finals in San Jose, the SK team proved that Europeans are as weird in real life as they are depicted in movies like Eurotrip. I think this was well documented in pictures, so I'll leave it at that. (2) Meeting Kingsurf and their managers in San Jose was really awesome. They were very, very nice and extremely excited to be there. It always makes me happy to see players have a positive first experience with tournaments cause I feel it's my job to provide it since I was graced with awesome tournament experience when I started out.(3) I conducteded an interview with MYM at the first F&I in Chicago (video here - http://www.sourceradio.com/fni/?id=7). It was a really cool experience and hanging out with h4nni after the tournament ended led to some hilarity.

Sunie: How do you think the United States compares to the rest of the world when it comes to DotA, ie awareness and tournaments?

Matt: It's hard to answer that as I haven't been to a DotA event outside of the US, yet. My opinion is that the United States is behind Europe and Asia in every aspect of gaming except for console gaming. There is certainly a larger player base in Asia and Europe and there's been some crazy activity in South eastern Asia.

Sunie: Do you have any future plans or hints for any upcoming events in the US? Or even outside of the US?

Matt: I posted a poll on the DotA Allstars forums that will probably give away some of my immediate plans: http://forums.dota-allstars.com/index.php?showtopic=290434. There are a few opportunities that I am working on both inside and outside the US. I assure you that I will post more information as soon as they are finalized.

Sunie: I'd like to finish this interview off with a couple speed questions, are you aptly prepared?

Matt: Born ready.

Sunie: Crysal Maiden or Lina Inverse?
Matt: Lina

Sunie: Sven or Arnold?
Matt: Unless Sven becomes president of Kalimdor, then I gotta go with the Governator. I just watched Total Recall last night as well, lol.

Sunie: Favorite DotA Mode?
Matt: -rd

Sunie: Boxers or Briefs?
Matt: boxers

Sunie: Sweet or Sour?
Matt: sweet

Sunie: Healing Pots or Tangos?
Matt: tangos, om-nom

Sunie: lol, thanks for taking time out of your busy schedule for this interview, do you have any shoutouts you'd like to give?

Matt: To my team for winning the F4F and to Whisper for being an awesome online cheerleader and hopefully a decent roommate when I move to Chicago. Also thanks to Team EG's current sponsors Intel, SteelSeries, Peregrine, Kingston X, and Ventrilo.org. Finally, a big thanks to Icefrog and his team of testers for keeeping dota so fresh and soooo good after all these years.
read more »»» Matt Marcou: North American Lans and the DotA Community

6.61 release and discussion

Posted by bL4cK_m0p

As promised by IceFrog, 6.61 was released today. Is this map 'stable' material? Will leagues use this as their official map? Were the changes positive towards competitive play?

6.61 Changelog:
===============

###############
## Heroes & Items ##
###############

* Batrider: Lowered Strength gain from 2.5 to 2.0
* Bloodskeer: Bloodbath no longer regenerates from images
* Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
* Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown
* Centaur: Reduced Double Edge cooldown (25->12 seconds)
* Faceless Void: Improved base Strength (17->23)
* Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160
* Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you
* Medusa: Lowered Stone Gaze cooldown (70->35 seconds)
* Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown
* Medusa: Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200
* Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second
* Nerubian Weaver: Reworked Watchers [details below]
* Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds
* Night Stalker: Improved Intelligence growth from 1.25 to 1.6
* Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x
* Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x
* Razor: Lowered Intelligence gain from 2.2 to 1.8
* Rooftrellen: Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you
* Silencer: Transferred Glaive of Wisdom's secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence.
* Silencer: Increased Last Word AoE from 700 to 900
* Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds.
* Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260
* Spectre: Decreased Spectral Dagger cooldown from 25 to 16 seconds
* Tauren Chieftain: Lowered base damage by 10
* Tauren Chieftain: Lowered Strength gain from 2.7 to 2.3
* Tauren Chieftain: Decreased Natural Order percentages to 20/40/60/80%
* Vengeful Spirit: Improved base Agility (22->27)
* Viper: Nethertoxin now only works on enemy units
* Witch Doctor: Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though)
* Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement
* Aghanim's Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)
* Buriza-Do Kyanon: Improved the critical value from 2.2x to 2.4x
* Helm of Dominator: Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear.
* Quelling Blade: Minor reduction to bonus damage (36->32)


########
## Bugs ##
########

* Fixed natural regeneration on rax
* Fixed an area where you could get stuck using TP scroll on the minimap.
* Fixed -ns mode
* Fixed a chance for duplicate heroes in -CD

* Batrider: Fixed Radiance from triggering Sticky Napalm
* Medusa: Fixed Splitshot triggering Essense Aura
* Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes
* Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs
* Rooftrellen: Fixed Living Armor not regenerating structures properly
* Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units

* Aghanim's: Fixed minor incorrect sell value on some versions of the item
* Khadgar's Pipe of Insight: No longer places the buff on units that already have it
* Bottle: Usage no longer removes Curse of the Silent.
* Linken Sphere: Fixed to properly block Mana Void and Nasal Goo
* Poor Man's Shield: Fixed bug with -swap
* Quelling Blade: Fixed bug with -swap
* Quelling Blade: Fixed triggering Curse of the Silent
* Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time
* Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode

####################
## Gameplay & Cosmetics ##
####################

* Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution.
* Bottle: Now autorefills at fountain if it isn't fully used (2975)
* Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Sound Effects: Removed the "Allied hero has fallen" (heavily requested for removal due to annoyances)

* Invoker: Added a new Icon for Sun Strike (5312)
* Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)
* Slardar: Added a new icon for his Bash (3587)
* Tidehunter: Added a new Anchor Smash visual effect (4393)
* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys
* Increased the transparency a little more for the Circle Of Powers that aren't yours.
* Fixed -SP moving your camera away from taverns
* Fixed various minor inconcistences between sentinel and scourge units/buildings
* Fixed some very minor inconsistencies with acquire ranges on some heroes
* Observer Board colors now alternate between white and grey to make it a little more readable


Old Watcher's:
==============
Cooldown: 30/20/10/5 seconds
Movement Speed: 522
HP: 1
Bounty: 10-13
Vision: 1400/1400
Invisible

Urna Swarm:
============
Summons scarabs from corpses. The Scarab can burrow and become invisible.
While it is unburrowed, it is visible to the enemy and has an Infestation
ability. Has collision when unburrowed.
Magic Immune.

Cooldown: 14/11/8/5
Movement Speed: 450
HP: 200
Armor: 6
Bounty: 26-38
Burrowed Vision: 400/400
Normal Vision: 1400/1400

Infestation: Can suicide to Silence enemy units 275 aoe around it for 3 seconds and deal 20 damage per second (non-stacking).


Enjoy.

Source: www.getdota.com

read more »»» 6.61 release and discussion

DotA v6.62 Released

Posted by bL4cK_m0p

Get the latest version from http://getdota.com/
Changelog:

* Full map rewrite to the new 1.24 code architecture

read more »»» DotA v6.62 Released

Garena Universal MapHack v1.0 [1.20e ,1.21 ,1.23 ,1.24 ,1.24b]

Posted by bL4cK_m0p

GarenaHack-er has released a Garena Universal Maphack v1.1 which does not modify any Garena files nor it requires any Garena Hack/Crack. This Garena Universal maphack supports Warcraft v1.20e, 1.21, 1.22, 1.23 & 1.24b Patch. Check the Download Link & Guide of using this maphack.
Garena Maphack
Guide:
• Download Garena Universal Maphack from the link above.
• Extract it to any folder then start "Garena Universal MH.exe"
• Set your Warcraft 3 Path from the top.
• Then Click "Start Garena Universal Maphack"
• Now run Warcraft 3 using Garena client.
• Here you go!

Notes:
• Use official Garena client, Don't use any Garena Crack/hack to use this maphack.
• If you have any problems please report on this thread on DotA-Utilities Forums.
• Use this on your own risk, DotA-Utilities will not be responsible if anything happens to your Garena Account


dota-utilities
read more »»» Garena Universal MapHack v1.0 [1.20e ,1.21 ,1.23 ,1.24 ,1.24b]

Garena bypass only one that working

Posted by bL4cK_m0p on Thursday, September 24, 2009

Hello there
Well it's really simple You just need to copy and replace.
You can use maphack without getting banned
1. Garena.exe
Changed 2 bytes to allow a dummy GEngine.dll to be loaded;
Changed another ones to reduce 5Secs Timeout to 1Sec,
remove Room Full Dialogs and Buy Gold Member Dialogs.
2. mdata.ggz
A little remake cleared the MH list and allowed a fast load.
3. GEngine.dll
Writing a empty module was the funny part.


This is from D3Scene.

read more »»» Garena bypass only one that working

GARENA HACK 5.7.0.1c [TIGER EDITION]

Posted by bL4cK_m0p

this hack is me copy from other website..
and im try it..
it reli gt exp .. but i dont know will be detect or not..
im use for few hours already..
but still not been banned yet.



Нажмите здесь, чтобы посмотреть исходное изображение.

Нажмите здесь, чтобы посмотреть исходное изображение.

Нажмите здесь, чтобы посмотреть исходное изображение.

Functions:
NO 5 sec delay.
ADVERTISMENT all rmoved..
exp : 150 - 200 for gold member
Build in maphack for .23 and 1.24
Spam chat.
And else..
Observer urself. thx

http://depositfiles.com/en/files/8dz9u98dk

USE IT WITH UR OWN RISK. DONT BLAME
IM JUST COPY FROM OTHER WEBSITE AND SHARE IT !

And m scan it..
it have virus in result (11/40)
http://www.virustotal.com/analisis/7...2b5-1253055275
this the link.


Credit to play-line.ru

Thanks if me helped ;D
read more »»» GARENA HACK 5.7.0.1c [TIGER EDITION]

Garena Log-in Issue

Posted by bL4cK_m0p

Hello Garena Gamers,

Garena is currently experiencing database problem which affects the server that's why nobody can connect to Garena Client. People who were connected before this problem are still connected in the server. Garena Admins are now working on it and we are hoping that this problem will be fixed ASAP.


Best Regards,
x.R|PrinCe

Source: Garena Log-in Issue - General Inquiry Corner - Garena Gaming Community | Esports platform| Dota platform| Cod4 platform| CS | CSS | AOE | GGC | GG Client - Powered by Discuz!
read more »»» Garena Log-in Issue

How to make garena hostbot

Posted by bL4cK_m0p

1 you need to download GhostOne from
http://www.maxdevlon.com/ghost/ghostone1.6.255.zip
2 set up ghost one in option menu for:
a . your warcraft 3 path
b . your Garena path (must be orginal)
c . your map path

3 start ghostone, start Garena, click Hook Garena from option menu
(ghost one will appear a message in main menu to say hook successful)
4 join a room and open war3

5 in ghostone map menu select a map and click create map config then click load map

6 click rename set map name to dota663b

7 go back to main menu in ghostone command line type : load dota663b (some info will appeared)
then type: pudg omfg
(will say create game succesful)

8 back warcraft , you will see a host name: omfg
join and have fun



for admin command:

you need to put your wc3 name such as cqccyh01 in ghostone main menu, so account cqccyh01 will be able to use admin command in hostbot


commandlist :

!ban add a new ban to the database
!banlast [reason] ban the last leaver, reasons = l, i, r, mh, lag, n, f
!drop drop all lagging players
!end end the game (disconnect everyone)
!kick kick a player (it tries to do a partial match)
!dr set game latency (50-500), leave blank to see current latency
!lock lock the game so only the game owner can run commands
!muteall mute global chat (allied and private chat still works)
!owner [name] set game owner to yourself, optionally add [name] to set game owner to someone else
!statsdota [name] display DotA player statistics, optionally add [name] to display statistics for another player (can be used by non admins)
!synclimit set sync limit for the lag screen (10-10000), leave blank to see current sync limit
!top10 top10, calculate with !topc or in GHost One first
!unlock unlock the game
!unmuteall unmute global chat
!votekick start a votekick (it tries to do a partial match, can be used by non admins)
!hold ... hold a slot for someone
!holds ... hold a specified slot for someone
!abort abort countdown
!a alias to !abort
!closeall close all open slots
!close ... close slot
!mute mutes a player (it tries to do a partial match)
!ping [number] ping players, optionally add [number] to kick players with ping above [number]
!swap swap slots
read more »»» How to make garena hostbot

Dota 6.63b AI 0.212 | Dota Allstars 6.63b AI Map Download | Dota v6.63b AI

Posted by bL4cK_m0p



Dota
6.63b AI Map v0.212
has been released by BMP, Now you can play AI in the latest Dota map. This version has few bugs & crash fixes but no fun stuff available in this AI map. Hope this map Dota 6.63b AI Map has no bugs/errors in it. Check the download link & read changelogs of Dota Allstars 6.63b AI 0.212.

Dota 6.63b AI 0.212 Changelogs:
====================
-First update to 6.63b
-Fixed an issue that was causing AI bots to learn their abilities out of order
-Fixed another issue that was still causing the game to crash when a player leaves the game early

-Added some additional AI ability functionality (Crystal Nova, Storm Bolt, Mana Burn)

Dota-Allstars v6.63 AI Map Download Links:
DotA_Allstars_v6.63b_AI_0.212.w3x (mirror 1)
DotA_Allstars_v6.63b_AI_0.212.w3x (mirror 2)
read more »»» Dota 6.63b AI 0.212 | Dota Allstars 6.63b AI Map Download | Dota v6.63b AI

Garena Hack 5.7 released

Posted by bL4cK_m0p on Wednesday, September 23, 2009



Changelog:
- Mega EXP
- Visual Custom Kick
- Mass Tunnel
- Spam Bot 2.5
- War3tools
- Helper.exe updated to 1.08
- Garena Server Pinger.
More detail see

As you can see, Russian Community's hosting keeps server down.
Then, CjFOR made an announcement for GarenaHack 5.7 named Satisfy the hunger.
Note: this translate is not 100% correct and I shorten it.
(Already confirmed from CjFOR)

------------------------------------------------------------------------------------
For now, GarenaHack 5.7 will sell for $2~3.
Until I, CjFOR gathered $15 to buy a new hosting.
Then only GarenaHack 5.7 will be public free download.

Anyway, here's a preview of GarenaHack 5.7's megaEXP.

Instruction:
1st - Open _helper.exe
2nd - If you see advertisement (click to help earn $$ or close it)

3rd - You will see megaEXP tool now!



------------------------------------------------------------------------------------


- UPDATE -
Already asking for more detail from CjFOR, will update after he reply.

- UPDATE 2 -
CjFOR: this is a future of 5.7 , i not sure about $, it will be free for all.

- UPDATE 3 -
someone said Garena put hidden checking!
I guess this will slow down release of garenahack 5.7?
CjFOR: dont know , coz im now work on 5.7 now . I've some problems , then we all see.
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