DotA Gallery

Posted by bL4cK_m0p on Tuesday, June 2, 2009

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DotA Gallery

Posted by bL4cK_m0p

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DotA Gallery

Posted by bL4cK_m0p

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Dota Hotkey Manager

Posted by bL4cK_m0p

Dota Hotkey Manager - This is a small program that will allow you to to help with creeping/denying.

Run in the background, while warcraft 3 is running.

  • Hit '[' to show friendly health-bars.
  • Hit ']' to show enemy health-bars.
  • Alt + 1 - writes, "Top missing" and sends to allies.
  • Alt + 2 - writes, "Middle Missing" and sends to allies.
  • Alt + 3 - writes, "Bottom Missing" and sends to allies.
  • S- takes you to the last ping, then recentres.
  • A- hover over the creep you need to kill, then press A, it will automatically attack that creep
  • Alt + Caps Lock - (disables hotkey, or just tap enter a couple of times) use this if you need to chat.



Download link:
Hotkey Manager
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How to remap hotkeys with AutoHotkey

Posted by bL4cK_m0p on Monday, June 1, 2009

People have asked how to remap their hotkeys. And since it's really easy, here's how you do it. Of course you can remap all sorts of hotkeys (and do a lot of other stuff too) but we wont go too in depth on that subject. Read the whole guide before you start to type a single line of code, good luck!

AutoHotkey is a free, open-source utility for Windows. With it, you can:
  • Automate almost anything by sending keystrokes and mouse clicks. You can write a mouse or keyboard macro by hand or use the macro recorder.
  • Create hotkeys for keyboard, joystick, and mouse. Virtually any key, button, or combination can become a hotkey.
  • Expand abbreviations as you type them. For example, typing "btw" can automatically produce "by the way".
  • Create custom data-entry forms, user interfaces, and menu bars.
  • Remap keys and buttons on your keyboard, joystick, and mouse.
  • Respond to signals from hand-held remote controls via the WinLIRC client script.
  • Convert any script into an EXE file that can be run on computers that don't have AutoHotkey installed.
So before you do anything, follow these links below, download and install.

Follow these links:
AutoHotkey 1.0.48.05 installer
AutoHotkey 1.0.48.05 zip

Now let's make our very first script:

1. Right click on your desktop (or where you want the script to be) then choose "New" --> "AutoHotkey script"
2. You will now see a icon popping up, this is your script. Give it a name, e.g. "test".
3. Now right click the script-icon you just created and choose "Edit script". Now a notepad window will popup that has a bunch of text there. You can leave the text there or remove it, it doesn't make much of a difference.

Now when you save this file it will be named "something.ahk". That it ends with ".ahk means that it's a autohotkey script. To run it, simply duble click on it (although, nothing will happen, yet).

When you've ran it a tray icon will appear in the lower right corner. To exit the script, right click the tray icon and select "exit"

Ok so lets start with the actual programming. First lets try this, open your script and at a blank line type:

^space::Run www.dota-allstars.com

Then save and run the script. Now you will see that a small tray icon appears in the right down corner of your screen. Then press ctrl and space. So, what have you just done? "^" stands for the ctrl modifier key. "space" stands for.... you guessed it, the space key! "::" is what tells the program that this is the hotkey, and whatever comes after that is what is to be done when it's pressed. In this case, it runs the url "www.dota-allstars.com" in your default browser.

Let's try something else. Type this on 2 blank rows:

q::Send {enter}hello world!!1{sleep 700}{backspace}
w::space

This is two different ways of remapping hotkeys. The above one uses send, while the one below remaps the key directly. In the one that uses send you see that you have to put brackets ("{}") around key names while you don't have to do that when remapping them directly. Try pressing q and w to see what happens (preferably in a text box).

You can also do like this:

q::
Send {enter}hello world!!1
sleep 700
Send {backspace}
sleep 1500
Msgbox Hello
Return


You can put the things you want to happen below the hotkey, and then end it with a "return". You have to use this format when making more advanced macros, that take more than one line of code. The send command can do a lot, but not everything.

One last. Try this:

enter::tooltip DOWN
enter up::tooltip UP

space::SoundBeep
space up::Msgbox BEEEEEP!

As you see I have a something happen when i press the button, and something else happen when I release it.

Getting the hang of it?

This following piece of code is to show how to make comments in AHK:
After some experimenting I've noticed that this forum (sometimes) removes spaces in front of ";". So my example may not work if you copy/paste. You will need to add a space infront of the ";" (no quotes) or it wont be a comment.



#persistent;this will prevent to script from shutting down when it's done
msgbox This is a message box, it will show
sleep 1000
msgbox This is a message box too;<- Add a space.. This wont show. It's a comment!
sleep 1000
/*
msgbox this wont show since it's a comment
msgbox neither will this one
*/
msgbox this will show though
/*
one last comment....
*/


Here we're going to put some examples of what you can do.

*XButton1::Send, {F1}^8{Numpad7}
*XButton1 up::Send {click}8

*XButton2::Send, {F1}^8{Numpad8}
*XButton2 up::Send {click}8


 This is the one I use at the moment. XButton1 and 2 are special buttons that I have on my mouse (logitech mx518 ).


#ifWinActive, Warcraft III


;;Mouse Wheel to Item Slots
*MButton::Send {F1}{Numpad8}{LButton}8
*WheelUp::Send {F1}{Numpad7}{LButton}8
*WheelDown::Send {F1}{Numpad4}{LButton}8

Credit to "Vassily" for this one (but I modified it some). This one has two really good thing you should remember in it. First "#ifWinActive, Warcraft III", this makes the hotkeys work only in warcraft III. Second the "*" in front of the hotkeys. A * is a wild card, that means that it's anything. If you dont put that one there. The hotkey wont work if your holding e.g. alt. Because if you hold alt and press a key, autohotkey interprets that as "alt+key" instead of just "key".

$y::Send, {Numpad7}
$x::Send, {Numpad8}
$c::Send, {Numpad4}
$v::Send, {Numpad5}

*Enter::
Hotkey, $y, Toggle
Hotkey, $x, Toggle
Hotkey, $c, Toggle
Hotkey, $v, Toggle

GetKeyState, state, Shift
if state = D
Send, +{Enter}
else
Send, {Enter}
return

This is an example how you can toggle keys on and off by using the hotkey command. This is useful when you want to use a letter as a hotkey, because, you still want to be able to type, don't you? So when you press enter it toggles the hotkeys on or of, depending if they where on or off before. Then it checks if you're holding shift, and if you do it sends "alt+enter", if you're not it only sends "enter".
By the way, the $ sign prevents a hotkey to be launched by artificial input. It's not really necessary in this example though.

!c::
send c
sleep 1000
send {numpad2}+{click}
return

This is an example how you can use small macros to preform combos. In this example it's Sand King's "Epicenter + blink dagger"-combo. When you press alt+c it first sends a "c" key and sand king starts channeling epicenter. Then it waits 1000 milliseconds (one second), then it presses numpad2 to use the dagger (assuming it's in the right down slot), then finally it presses "SHIFT+click". The shift modifier is used to queue commands. So when he's done channeling, he will instantaneously use dagger and no "waves" will be wasted. (the sleep time maybe needs some tweaking)

This can of course be used for other "combos" such as "death ward + lothars", "decrepify + dagon", etcetera.

Follow these links:
AutoHotkey 1.0.48.05 installer
AutoHotkey 1.0.48.05 zip
read more »»» How to remap hotkeys with AutoHotkey

DotA Keys : Mac

Posted by bL4cK_m0p

The software is composed by a daemon written in Carbon C which uses CGEvents to change the keys you press according to the selected hero, and a preference pane written in Cocoa Objective-C that allow you to change keys and remap keys (for non US keyboards).

Downloads:
DotA Keys : Mac

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Pie Cr3w Inventory+ Item Inventory Hotkeys and HP Bar Viewer

Posted by bL4cK_m0p

Pie Cr3w's Inventory+, Item Hotkeys and HP Bar Viewer
- This program has multiple functions, but mostly it will allow you to turn on HP bars by pressing "`", along with remapping inventory keys for you.

keywords: pie cr3w hp bar viewer inventory item hotkey



http://shaft.claneat.com/inventory/b.ziphttp://shaft.claneat.com/inventory/a.zip
Downloads Links:
Inventory A+
Inventory B+
LWT.zip
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DotaKeys 1.4-0.2.0

Posted by bL4cK_m0p

DotaKeys 1.4 - Allows you to remap hotkeys into your own Dotakeys.

Here's how to use DotaKeys
1. Run Editor from Main Window
2. Type required hotkeys to edits. Only a..z, 0..9 and some special keys (like SPACE,home etc) are allowed.
3. Now press "Save" and "Exit" then wait until DotaKeys load Main Window

Default settings:
* q,w,e,r for skills
* a,s,d,f for commands ( move, stop... )
* 2,3,4,5 for items
* Z for "toggle life bars"

READ MORE →
Where to download Dotakeys?

Follow this link:
Dotakeys 1.4-0.2.0

How to Activate Dotakeys
Before you start using dotakeys, you need Activate them. To do this press "Activate" button on Main Window or press F8 in game ( when DotA begins ). After you press F8 in game, DotaKeys should whisper ( if you play on BNET ) message "Dotakeys: on" to you from yourself. The Message in game looks like this:

IPB Image
If you play on LAN, it write message "/w Dotakeys: on" to all your teammates. It's because Warcraft cant whisper on LAN.



How to setup Hero
After you set your "base" hotkeys, at start of every game you need to setup hero. There is two ways how to do it:

1. F7 Procedure ( old )
2. Hero Codes ( new )

1.3.1 "F7" Procedure
Note: This procedure is longer then HeroCode, which is newer and recomended. But if you cant use it, you can use this.

When game begins, you must tell Dotakeys which hero you use. To do it with F7 Procedure you need this:

1. ( if you didnt do this before ) Press F8 To activate DotaKeys
2. Now if you know hotkeys of your Hero, go to number 4, else continue on number 3
3. Press Red Cross, which is for "New skill" and hover mouse over skills. The yellow letters are default hotkeys of skills
4. Now when you know hotkeys of Hero, press F7
5. After you press F7, DotaKeys should whisper message "DotaKeys: Please Type *YOUR* hero shortcuts..." to you
6. Press ORIGINAL HOTKEYS in order from left to right. Ie: if hotkeys are "c,t,d,w", you press F7ctdw
7. DotaKeys should whisper message "DotaKeys: You typed: x,x,x,x", where x,x,x,x are hotkeys you typed

Hero Codes
This is other way to setup hero. Now you dont need anything, just write "hero code" into chat. Hero code is basically FIRST 4 letter of hero name. Ie: Vengeful spirit is Class and Shendelzare is Name. So code for Vengeful spirit is "shen". List of heroes & codes is available in chapter 3.[list]

1. Press F8 To activate DotaKeys
2. Press ENTER
3. Write \. You can also use \ or + instead of /
4. Now DotaKeys should whisper message "You control HERO [x,x,x,x], where HERO is Class and x,x,x,x is ORIGINAL hotkeys of hero you control

Download link:
Dotakeys 1.4-0.2.0

keywords: dotakeys, dota keys, hotkeys, remap hotkeys, hot keys
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DotA Commands Guide

Posted by bL4cK_m0p

I. BASIC INFORMATION ON GAME MODES
* The desired game mode has to be entered before 15 seconds mark, otherwise Normal Mode is selected.
* First available player may enter these commands, checking the player list from the top.
* Game modes are entered in a single line with no separation, like "-dmaridsc", or alternatively, they can be entered separated from each other, with a hyphen (-) in front of each mode, such as "-dm -ar -id -sc".

* The order doesn't matter. The game will handle it or (in case of incorrect combination) give you another chance.

II. PRIMARY GAME MODES
* Only one of these can be selected.
* Incompatible secondary game modes are listed as well.

Normal Mode -> Team Pick
This mode is selected when no other primary mode is during the first 15 seconds. Players may pick heroes from taverns belonging to their team.

-allpick / -ap -> All Pick
Everyone may pick heroes from any tavern.
-allrandom / -ar -> All Random
Every player gets a random hero from any tavern.

Incompatible with: Reverse Mode.
-teamrandom / -tr -> Team Random
Every player gets a random hero from the taverns belonging to their team.

Incompatible with: Reverse Mode, Death Match.
-moderandom / -mr -> Mode Random
Randomly picks a mode from Random Draft, Single Draft, Vote Random and All Random All Intelligence.

Incompatible with: Reverse Mode, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Range Only, Melee Only.
Added in v6.28
-leaguemode / -lm -> League Mode
All forms of random are disabled. 10 players required. The teams will pick in alternating orders, one team picking one hero, the other team picks two heroes, the first team picks two heroes, the other team picks two heroes, the first team picks their two last heroes, the other team picks their last hero (1-2-2-2-2-1). Each player has 20 seconds to pick a hero, otherwise one is randomed for him/her. The team which has the first pick is random. Can only pick from your side, Sentinel or Scourge, like Normal Mode.

Incompatible with: All secondary game modes except Shuffle Players.
Added in v6.21
-randomdraft / -rd -> Random Draft
The most popular game mode, according to this survey. Needs an even amount of players on each team to be activated. 20 random heroes are picked from all available ones and placed in a circle at the left upper corner of the map. The remaining heroes are removed, as well as the taverns. Players then pick from the available heroes like in League Mode. Goblin Techies cannot be picked in this mode.

Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode, Range Only, Melee Only.
Added in v6.39
-voterandom / -vr -> Vote Random
Three random matchups will be chosen, and each player gets to cast a vote on which of the three matchups they want, using -option 1/2/3. Needs an even amount of players on each team to be activated. Each presented pool always contains at least one of each strength, agility, intelligence, melee, and range hero.
Read the VI. VOTE RANDOM COMMANDS section for more information.

Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode, Range Only, Melee Only.
Added in v6.35
Hero variability added in v6.58
-extendedleague / -xl -> Extended League
All forms of random are disabled. 10 players required. Both team leaders (blue for Sentinel, pink for Scourge) may remove up to 4 heroes each from all available ones in the first 20 seconds. Players then pick from the remaining heroes like in League Mode.

Incompatible with: All secondary game modes except Shuffle Players.
Added in v6.43
Bans increased from 3 to 4 per side in v6.52
-singledraft / -sd -> Single Draft
Each player is presented with three random heroes, one agility, one strength, and one intelligence, in his/hers Circle of Power. They can then pick one of them.

Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode, Range Only, Melee Only.
Added in v6.50
-captainsmode / -cm -> Captains Mode
Blue and Pink are the team captains. You start by alternating 1/1/1 in the ban phase. Each captain removes up to 4 heroes. Running out of time does not result in a random hero ban. After that you enter the 1/2/2/ pick phase. Each captain picks the heroes his team will use. If at any time you run out of time, you start to use up your extra time. If you run out and you are in pick phase, you get a random hero. Creeps spawn 90 seconds after the pick draft phase is over. Right after the hero pick phase ends, the 5 heroes for your team are presented with a checkmark on them (RD style) allowing players on your team to pick which one they want to be. The captain that starts this process is random. If you want to give the starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is entered. Ban time is 40 seconds, pick time is 60 seconds and extra time is 45 seconds.
Read the VII. CAPTAINS MODE COMMANDS section for more information.

Incompatible with: All secondary game modes.
Added in v6.55
III. SECONDARY GAME MODES
* Any number of these can be selected along with primary mode, however there are multiple restrictions (listed below).

-deathmatch / -dm -> Death Match
If you die, you will have to pick a new hero once you can respawn. If a random primary mode was selected, you will receive a hero according to that random mode. A team loses if it has 44 deaths (you can change this value with -lives # command), or if its ancient is destroyed.
Read the VIII. DEATH MATCH COMMANDS section for more information.

Incompatible with: All Intelligence, All Agility, All Strength, Reverse Mode, Same Hero, Mirror Match, Range Only, Melee Only.
Added in v6.21
-reverse / -rv -> Reverse Mode
The Sentinel's players pick the Scourge's team and the Scourge's players pick the Sentinel's team. Needs an even amount of players on each team to be activated.

Incompatible with: Death Match, Same Hero.
Added in v6.38
-mirrormatch / -mm -> Mirror Match
Requires that both teams have the same number of players. After one minute, each player pair (blue - pink, teal - gray, purple - light blue, yellow - dark green, orange - brown) will have their heroes replaced with either one of the two they had. In the end, each player pair has the same hero, and both teams have the same matchup.

Incompatible with: Same Hero, Death Match.
Restored in v6.30
-duplicatemode / -du -> Duplicate Mode
The same hero can be picked or randomed by multiple players.
Restored in v6.33
-samehero / -sh -> Same Hero
All players will have the hero that blue picks.

Incompatible with: Mirror Match, Reverse Mode, Death Match.
Added in v6.33
-allagility / -aa -> All Agility
Only Agility heroes will be allowed.

Incompatible with: All Strength, All Intelligence, Death Match.
Added in v6.28
-allintelligence / -ai -> All Intelligence
Only Intelligence heroes will be allowed.

Incompatible with: All Strength, All Agility, Death Match.
Added in v6.28
-allstrength / -as -> All Strength
Only Strength heroes will be allowed.

Incompatible with: All Agility, All Intelligence, Death Match.
Added in v6.28
-itemdrop / -id -> Item Drop
When you die, a random slot in your inventory will drop whatever it holds. If that slot is empty, nothing happens. You no longer lose money when dieing. If a Bottle with rune in it is about to be dropped, Empty Bottle will drop instead. Undroppable items and items on cooldown will still drop.
-easymode / -em -> Easy Mode
Towers are weaker, experience is gained faster, and you get twice as much periodic gold (16 every 7 seconds, that is). Please refer to Nova's Guide to Experience for experience values and to Y0UR's All about Towers Guide for tower data.
Renamed from -shortmode / -sm in v6.33
-nopowerups / -np -> No Powerups
No runes will spawn.
-supercreeps / -sc -> Super Creeps
Every now and then, a super creep may spawn for each side and follow the creeps in either lane. The weakest supercreep is the Siege Golem, a bit stronger is the Scary Fish, and the Ancient Hydra is the strongest one. For more information, see MrX's Neutral Creep Guide.
-onlymid / -om -> Only Mid
Same as -ntnb, but towers in top and bottom lane are invulnerable.
Added in v6.42
-notop / -nt -> No Top
No creeps spawn at the top (left) lane. Towers there are still vulnerable.
Added in v6.44
-nomid / -nm -> No Middle
No creeps spawn at the middle lane. Towers there are still vulnerable.
Added in v6.44
-nobot / -nb -> No Bottom
No creeps spawn at the bottom (right) lane. Towers there are still vulnerable.
Added in v6.44
-rangeonly / -ro -> Range Only
Only range heroes will be allowed.

Incompatible with: Melee Only, Death Match.
Added in v6.58
-meleeonly / -mo -> Melee Only
Only melee heroes will be allowed.

Incompatible with: Range Only, Death Match.
Added in v6.58
-shuffleplayers / -sp -> Shuffle Players
The teams will be randomly shuffled. This includes which color you have and which side you are on. Also evens the number of players in both teams if possible.
Added in v6.29
IV. TERTIARY GAME MODES
* Any number of these can be selected.

-noswap / -ns -> No Swap
Swap commands do not work.
Read the X. SWAP COMMANDS section for more information.
Added in v6.44
-norepick / -nr -> No Repick
-repick command does not work.
Added in v6.48
-terrainsnow / -ts -> Terrain Snow
This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.
Added in v6.48 as game command -terrain snow
Renamed in v6.48b
-poolingmode / -pm -> Pooling Mode
This mode allows pooling (item sharing between players). For a list of how items are affected when this mode is not activated, see Thrall729's Pooling Items List.
Added in v6.52
-observerinfo / -oi -> Observer Info
Displays some extra information for game broadcasters/observers when you hover over player heroes.
Added in v6.52
-miniheroes / -mi -> Mini Heroes
Heroes will be half the normal size.
Added in v6.54
-fastrespawn / -fr -> Fast Respawn
Causes respawns to take half as much time.
Added in v6.55

V. FOR FUN GAME MODES
* Must be entered separately, but still before 15 seconds mark.

-wtf -> What The Fuck Mode
Basically, all hero and item abilities have no cooldowns and cost 0 mana. When an ability is used, all cooldowns are reset and your mana is set to full. Certain triggered abilities will seem as if they have no cooldown, but will not have any effect until the time in which it would normally be cooled down has passed (one example is Borrowed Time). Glyph of Fortification's cooldown is not affected by this mode.
Added in v6.36
Glyph thingy added in v6.58

VI. VOTE RANDOM COMMANDS
* Can be entered up to 30 seconds after Vote Random mode is selected.
* If no option is selected, one will be randomed. If the voting is a draw, one option will be randomed out of all three options, regardless of votes.
* Must be entered separately.
* You can use only one of these, i.e. you can't change your decision once you've voted.

-option 1 -> Option One
Vote for first presented matchup.
Added in v6.35
-option 2 -> Option Two
Vote for second presented matchup.
Added in v6.35
-option 3 -> Option Three
Vote for third presented matchup.
Added in v6.35
VII. CAPTAINS MODE COMMANDS
* Must be entered separately.

-cm 1 -> Sentinel start
Sentinel captain starts the picking process.
Added in v6.55
-cm 2 -> Scourge start
Scourge captain starts the picking process.
Added in v6.55
VIII. DEATH MATCH COMMANDS
* First available player may enter these commands, checking the player list from the top.
* Can be entered up to 15 seconds after Death Match mode is selected.
* Must be entered separately.

-nd -> No Death Timer
There won't be any respawn time when a hero dies.
Added in v6.42
-lives # -> Maximum lives
Sets how many lives each side has. Replace # with the desired number. Minimum of 10, maximum of 44.
Added in v6.42
IX. GAME COMMANDS
* Can be used repeatedly during whole game (with exceptions).
* Usable by everyone.

-matchup / -ma -> Display matchup
Displays which opponent controls which hero, and it's level. Also shows the time the player left the game (if he/she did).
Added in v6.13
-ma added in v6.21
Level support added in v6.39
Time support added in v6.45
-movespeed / -ms -> Display movespeed
Displays your hero's movement speed.
-ms added in v6.21
-creepstats / -cs -> Display creep stats
Shows how many creeps you have killed, as well as how many you have denied.
Added in v6.28
-cson -> Show Creep Stats scoreboard
Shows creep stats in the title of the default multiboard.
Renamed from -csboardon in v6.33
-csoff -> Hide Creep Stats scoreboard
Hides creep stats from the title of the default multiboard.
Renamed from -csboardoff in v6.33
-disablehelp -> Disable Help
Makes allied Chen's Test of Faith unable to teleport you. Makes allied Furion unable to cast Sprout on you. Makes allied Harbinger unable to cast Astral Imprisonment on you. Makes allied Kunkka unable to cast X Marks The Spot on you. Makes allied KotL unable to Recall you.
Added in v6.19b
Astral Imprisonment support added in v6.38
Sprout support added in v6.39
X and Recall support added in v6.57
-enablehelp -> Enable Help
On by default. Toggles -disablehelp off.
Added in v6.19b
-unstuck -> Unstuck
Channels for 60 seconds, then moves your hero back to your base.
Added in v6.01
-recreate -> Recreate
Available for N'aix, Terrorblade, Dragon Knight and Banehallow. Use when close to the fountain if you have lost control of your hero (metamorphosis problem). 200 seconds channeling. Also usable with Leshrac, although he doesn't need it anymore.
Added in v6.05
Leshrac bug fixed in v6.48
IceFrog told me that with the possible exception of N'aix, this command is probably redundant now, especially after v6.49 N'aix remake.
-showmsg -> Show hero death messages
On by default. You see a text message when a hero dies.
Added in v6.35
-hidemsg -> Hide hero death messages
Makes it so that there is no text displayed when a hero dies.
Added in v6.35
-showdeny -> Show deny notification
On by default for observers.
Every time you, an ally or an opponent makes a deny you see an exclamation mark in the color of the player that denied the creep.
Added in v6.39
-hidedeny -> Hide deny notification
On by default. Toggles -showdeny off.
Added in v6.39
-weather rain/snow/moonlight/wind/random/off -> Weather effects
Makes the desired weather.
-weather random randomly changes weather every 5 minutes.
-weather off switches off weather effects.
-weather rain/snow/off added in v6.39
-weather moonlight/wind/random added in v6.44
-denyinfo / -di -> Show deny info
Sets -showdeny and -cson.
Added in v6.41
-deathon / -don -> Show Death Timer board
On by default. Displays Death Timer when hero dies, which shows how much time is left to respawn.
Added in v6.42
-deathoff / -doff -> Hide Death Timer board
Toggles -deathon off.
Added in v6.42
-roll # -> Roll
Displays random integer between 0 (included) and #. Replace # with a number between 1 and 2000. If you don't put in any number, it will roll out of 100. Can be used max. 20 times.
Added in v6.44
Auto roll out of 100 added in v6.52
Limitation of uses added v6.58
-hideheronames / -hhn -> Hide hero names
Hides hero's class displayed after player's name in chat. If you want to squelch somebody, use this first, otherwise the /squelch command won't work.
Added in v6.45
-mute -> Mute kill sounds
Disables kill sounds.
Added in v6.48
-random -> Random
Gives you a random hero in modes where you have to pick one. Does not cost any gold.
-repick -> Repick
Gives you a new hero instead of the one you already have, at a cost. Can only be used once and only in the first minute, but not in league mode. Repick costs 100 gold normally, but in -ar and -tr it costs 400 gold. If you are playing a random game mode, you will receive a new random hero. If you are playing a pick game mode, you will have to pick a new hero.
Cannot be used when No Repick mode is enabled.
-gameinfo -> Game info
Displays some information on the different game modes that are used.
-afk -> AFK Info
Displays how long each player is inactive.
Added in v6.50
-kickafk # -> Kick AFK players
Kicks players that have been inactive for more than 10 minutes. Replace # with the number of idle player. You can only kick allied AFK players.
Added in v6.50
Allied players restriction added in v6.54
-apm -> Actions Per Minute
Displays your APM.
Added in v6.50
-courier -> Courier icon
Toggles displaying idle worker courier icon.
Added in v6.50
-clear -> Clear screen
Clears all game text messages from the screen.
Added in v6.50
-invokelist -> List Invoker's spells
Displays list of Invoker's spells.
Added in v6.50
-rollon -> Roll text on
On by default. When someone uses -roll command, the text will be displayed.
Added in v6.52
-rolloff -> Roll text off
No text will be displayed for you when someone uses -roll command.
Added in v6.52
-music # -> Play music
Plays the specified music. You must have music enabled to use these. Replace # with one of the following: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5.
Added in v6.52
-water red/blue/green/default -> Water color
Customizes water color for local player.
Added in v6.54
-itemswap x y -> Swap inventory slots
Swaps items in inventory slots. Primarily for dealing with undroppable items or items in cooldown. x and y correspond to numpad locations.
This command has been temporarily disabled.
Added in v6.55
-quote #/random -> Play hero quote
Replace # with a number. Plays a hero quote.
-quote random plays a random hero quote.
Supported heroes are: Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper, Rhasta, Ogre Magi, Techies, Blademaster and Panda.
Added in v6.55 - WD, Nightstalker, Alchemist, Silencer, Sniper and Rhasta
Ogre, Techies, Blademaster and Panda added in v6.57
-rickroll -> Rick Roll
You can use this max. 10 times.
Added in v6.57b
-mc -> Multicast Counter
Shows multicast rate of any Ogre Magi on the map.
Added in v6.58
-bonus -> Show bonus XP and gold
Since v6.55, heroes get a small XP and gold bonus for hero kills. This command shows how much you got so far.
Added in v6.55

X. SWAP COMMANDS
* These are just another Game commands, but due to recent changes in swap system, they deserve their own section.
* Can be used multiple times, but only before 90 seconds mark.
* Cannot be used when No Swap mode is enabled.

-swap / -swaphero -> Display hero's numbers
Displays a list of heroes available for swapping along with their numbers, which can then be used in -swap command.
-swaphero (old version) added in v6.30
-swap added in v6.46
-swap 1/2/3/4/5 -> Swap
Swaps your hero with another player's hero. You can use this command multiple times and even swap with multiple players at once. The number of the player you want to swap with can be accessed via -swaphero / -swap command.
Added in v6.46
-swapcancel -> Cancel swap requests
Cancels all your swap requests. This includes both requests made by you and your allies. It also triggers itself automatically whenever you complete any swap.
Added in v6.46
Auto triggering added in v6.51
-swapall -> Swap All
Sends swap requests to all your allies. Also disables -swapcancel.
Added in v6.50
XI. HERO SPECIFIC COMMANDS
* Can be used repeatedly during whole game.

-fleshstr / -fs -> Flesh Heap Strength
Usable only by Pudge. Shows how much strength he gained from his Flesh Heap ability.
Added in v6.42
-ha -> Hook Accuracy
Usable only by Pudge. Shows the accuracy of his Meat Hook. Only counts enemy hooks (those that hit Pudge's enemies).
Added in v6.55
Doesn't count allied hooks since v6.58
-mines -> Land Mine Counter
Usable only by Goblin Techies. Shows how many Land Mines they have placed.
Added in v6.58
XII. TEST COMMAND
* First available player may enter this command, checking the player list from the top.
* Must be entered separately, but still before 15 seconds mark.
* Can only be used in Multi Player.

-test -> Test Mode
Enables single player commands to be usable in multiplayer for easier extensive testing.
Added in v6.48
XIII. ANTI-MAPHACK SYSTEM
* First available player may enter this command, checking the player list from the top.
* Must be entered separately, between 15 and 60 seconds of game time.

-ah -> Anti-MapHack
Enables maphack protection. For more information, visit this thread by PandaMine.
Added in v6.50
XIV. SINGLE PLAYER COMMANDS
* Can be used only in Single player, or when Test Mode is enabled.
* Can be used repeatedly during whole game.

-lvlup # -> Level up
Levels up your hero by # levels. Replace # with an integer. If you don't put in any number, it levels your hero by 1 level. Note that even though you can use any number, the maximum level is still 25.
Added in v6.38
-refresh -> Refresh
Refreshes the cooldown for all of your items and skills (items that would normally be on cooldown after using this command still cannot be moved or dropped, but can be activated). Similar to using a Refresher Orb, except that it works for all of your skills and items. Also replenishes your hp and mana.
Added in v6.38
-spawncreeps -> Spawn creeps
Spawns creeps for both Sentinel and Scourge. Does not interfere with the normal creep spawn times.
Added in v6.38
-powerup -> Spawn runes
Spawns rune. Does not interfere with the normal rune spawn times. Note that rune won't spawn if there already is one, or was one less than 5 seconds ago.
Added in v6.42
-neutrals -> Spawn neutrals
Spawns neutral creeps in all camps that doesn't have units nearby. Note that corpses count as units. Does not interfere with the normal neutral creeps spawn times.
Added in v6.42
-kill -> Suicide
Kills your own hero.
Added in v6.38
-gold # -> Add gold
Gives you the amount of gold that you type in. Replace # with a gold amount.
Added in v6.38
-noherolimit -> Multiple heroes
Lets you get multiple heroes, primarily for video editors that have been requesting it. Has to be entered in the first 15 seconds of the game.
Added in v6.52
-killall -> Kill creeps
Kills all creeps.
Added in v6.52
-killsent -> Kill Sentinel creeps
Kills all Sentinel creeps.
Added in v6.52
-killscourge -> Kill Scourge creeps
Kills all Scourge creeps.
Added in v6.52
-time # -> Set time
Sets daytime. Replace # with a number.
Added in v6.52
-trees -> Regrow trees
Respawns all dead trees instantly.
Added in v6.55


Source: http://forums.dota-allstars.com/index.php?showtopic=170069
read more »»» DotA Commands Guide

DotaHit

Posted by bL4cK_m0p

:: CustomKeys generation. You can now generate your CustomKeys.txt using the DotaHIT's user interface

:: Image Extraction. With this you can extract images (hero/skill/item) from the DotA map.

:: Data dump. This is useful when you want to view DotA map's database (heroes, items and abilities).

:: Replay Parser. Opens replay files (*.w3g) and displays some information about the game: host, players, heroes, line-ups, chat-log, kill-log, skill/item order, wards and, if possible, kills/deaths/creeps/denies list.

:: Replay Parser/Replay Finder. A tool built in replay parser that allows searching for replays that contain specific players, heroes or both.

What you need:

1. You need to have Warcraft III installed on your pc. War3 installation path is determined through registry, so you don't have to specify it manually.

2. You need to have .NET Framework 2.0 installed on your computer.

Download DotaHIT_v0.999

Additional file:
.Net Framework 2.0
read more »»» DotaHit